![]() There are plenty of areas where even the largest enemies can’t get to you and you can casually pick them off with shot after shot from a rocket launcher or cannonball. It’s hard to say why Croteam missed the boat on this but they definitely did. SERIOUS SAM 4 REVIEWS FULLMany of the biggest battles let you hide and take virtually no damage, picking your targets easily and not forcing a full all-out confrontation, which is kind of the entire purpose of this series. But these open levels allow for a lot of areas that don’t lock you in to fight hordes of enemies, leaving the field wide open for you to escape and snipe away at the monsters one by one. The volcanic level was particularly busy and impressive for that. And while the levels were huge even on the original game, SS4 has a lot more mapping and objects around, deep valleys, a variety of terrains, and more. SERIOUS SAM 4 REVIEWS PCLoad times, even on a gaming PC take as much as a minute or two, but they do load the entire level at one go. You can actually run so far away from massing enemies that they’ll be unable to even get to you, significantly alleviating the pressure that previous games forced on you by putting your back literally to the wall.Īnother key difference from other Sam games is that the levels are absolutely huge. That’s mostly gone in Serious Sam 4 (and definitely missed) and by the time you have a few levels under your belt, you’ll be picking up every item you can and not even expecting to be attacked. Enemies always appeared abruptly in Serious Sam, usually when you walked past a certain point in a level or picked up a suspiciously obvious health item, usually with Admiral Ackbar’s watery voice yelling ‘It’s a trap!” in your head. Comparing SS4 to other titles in the franchise, one of the most notable differences is in the enemy spawn patterns. There are also some significant level design issues in Serious Sam 4. As it stands, the story is just enough to pay attention to and drive the story without becoming distracting, because, let’s be honest, you’re here for the action.īut that’s not where the issues end. What would the point be of spending months polishing up cinemas that are essentially comedy throwaways? None. And if you consider that, it does its job admirably. This is the FPS equivalent of a hokey B movie, only more polished. This is not a game that you play for the cinematography. It’s true, but it also doesn’t really matter. ![]() The acting is hokey and the animations are not particularly modern in cinemas. That being said, the game is still fun as all hell and definitely not something to be passed over with nary a backwards glance.įirst off, there’s the obvious. There are several reasons for this and they have a noticeable impact on gameplay. ![]() SERIOUS SAM 4 REVIEWS SERIESSerious Sam 4 feels like it doesn’t have the same sense of identity that other titles in the series had. Frankly, they’re all over the place and for a good reason. Now, there’s been a lot said about Serious Sam 4 already and it’s hard to contend with the sheer volume of reviews and opinions. This time around though, Sam has a whole team to support him and various characters back him up on a few of the missions. There are story segments at every level and on side missions as well, and everything is fully voiced as usual. It also features more cinema sequences than ever before, weaving a more complex (though not too complex) narrative than any other game. This is probably the most realistic looking Sam yet, as you’d expect on a new engine this many years later. Croteam decided to stick with the more realistic look of Serious Sam 3 here, rather than the cartoonish and slightly exaggerated style of previous games. However, the recipe has been shifted somewhat. Now it’s nine years after Serious Sam 3 and courtesy of publisher Devolver Digital, there’s a new entry into the franchise – Serious Sam 4!Īs you’d expect from a Serious Sam game, there’s a juxtaposition of comedy and massive battles throughout the game. Ever since that first game, the franchise has continued to toss more and more tongue in cheek dialogue and vicious battles at gamers. The guys over at Croteam have been throwing massive hordes of enemies at us FPS gamers for almost 20 years now and they’ve been doing it with style, pizzazz, and one-liners that whole time! The original Serious Sam game was an absolutely unexpected treat filled with a bevy of hidden areas, secret weapons, spawn traps, and vicious battles. Serious Sam has been kicking around for a while. ![]()
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